Atraxa, Praetors' Voice is well known as the most popular commander on EDHREC, but for a no-red creature toolbox deck like the one we're building Atraxa doesn't help us much. Since blue is the color of card draw and overall cheat-ery it's really hard to not want to play blue, especially since we have access to 4-color decks through the new Partner mechanic. If all you're trying to do is gain lots of life with this combo, either of those commanders would be a great start, but we're going to go a little deeper.Īll are a fine start to any graveyard/anti-graveyard deck All of these not only give us the colors we need, but in Karador/Teneb we also get ways to recur our creatures for the expected Wrath of God effects we will face in any given game. Some great starting commanders are Anafenza, the Foremost, Karador, Ghost Chieftain, or Teneb, the Harvester. Who's Steering This Ship!?ĭue to the colors for the combo, we know that we need a commander who is Abzan colors (white, black, and green) to play our initial combo. This gives the deck lots of flexibility and ability to find answers. The point here is that we're going to gain lots of life and, as long as the other players don't mess up our combo, we can draw whatever card we want at any time. There is quite a bit going on just in that three-card interaction. This lets the deck set up whatever draws it wants to have next at pretty much any time.Ĭonfused yet? I hope I didn't lose you. When the Finks come back from its Persist ability, one of your choice -1/-1 counter cards then removes the counter that would have been put onto the Kitchen Finks, meaning you can sacrifice it again and again for infinite life and infinite scry. The combo happens when you sacrifice Kitchen Finks to the Viscera Seer's scry 1 ability. Through the interaction of Kitchen Finks, Viscera Seer, plus any of the chosen between Anafenza, Kin-Tree Spirit, Melira, Sylvok Outcast, or the new toy in Vizier of Remedies. This deck is all about being a creature toolbox and gaining infinite life. Since nobody has given me a deck to recreate yet.I'll start with a deck that I'm very fond of from the Modern format: Abzan Collected Company! Also, if you happen to like the Commander deck we arrive at, maybe try its 60-card companion! Even though we are EDHREC and all about the 100-card varieties, Magic is Magic, and the more people playing more formats the more likely you are to find someone to play a game with. Keep in mind that there are TONS of awesome possibilities, I am just trying to help ease the transition for people who may not have tried a certain archetype in Commander. I will do my best to recreate the play experience, and introduce a few new concepts to help people ease into the world that is Commander. Which brings us to this new series!Įach article takes a 60-card deck archetype, or maybe even a reader's exact list!, and transform it into a 100-card Commander deck. While there are plenty of ways to help established players navigate the format, coming from 60-card formats into EDH can be a little overwhelming. One thing that EDHREC tries to do is help people get into playing 100-card formats and provide resources for that endeavor. We asked the readers for ideas on articles that they'd like to see, and I heard a few different idea,s but one specifically stuck out to me. The Guild Wheel was a known quantity for us, it wasn't ever meant to go on forever. With that completed, we are now moving on to a fresh mindset for my articles moving forward. As you know, my previous series about the Singleton Guild Wheel wrapped up a couple weeks ago. Welcome everyone! Today we are trying something a little different.
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