![]() ![]() mmd_tool treats "Physics + Bone location match" in rigid body setting as "Physics simulation".If the weight information is SDEF, mmd_tool processes as if it is in BDEF2.If margin is 5, frame 6 is frame 0 in vmd motion) The imported motion starts from the frame number "margin" + 1.The number of the blank frames is "margin" parameter in vmd import. mmd_tool adds blank frames to avoid the glitch from physics simulation.If this happens, increase "margin" parameter in vmd import. ![]()
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